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MysiaWieza5bb
Inspired by old legend I've let my imagination free... so it's not a reconstruction attempt. I've made some experiments with different lighting/camera setup. Here's a result for "hazy day + bird's eye" (or griffon's eye :) Modelled & rendered with Bryce, 2D graphics for lattices & textures made with GIMP, no postproduction (mean the signature) applied. rendering time: 12hrs 18min (water)
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500hrs That was the splash image - a combination of metaspheres with transparent materials and DOF effect - processor melting. I ended up patching the image up in PSP7 with some imaginative masking rather than begining the three week rendering process over again. You'd have thought I'd be more dedicated.
500 hrs - What was that? I've forgot about TIR :( Mysia Wieza = Mouse Tower
500 hrs - What was that? I've forgot about TIR :( Mysia Wieza = Mouse Tower
Forgot to ask... What's a "MysiaWieza"? And I do like the hi-freq mats - it all works. Did you remeber to turn on the TIR when you rendered the water - sometimes that can cut down the render time - sometimes... I usually cheat and make the water fully reflective but that wouldn't have worked for you here. Be consoled 12hrs is not a long render. 500hrs is - particulary when the mains goes off before it is done!
Zoom, resolution and textures This scene was designed for big resolution(2048x1536), and close-ups (to approx 5m).
Ah - question answered. Very detailed, indeed. This is a very nice piece of work. I'm not sure about David's comment about hi freq. mat. If you zoom in on a detail, that might take the difference. Got to give it a five for the richness of detail.
Fantastic detail here, I might have said that some of the materials seem a bit too high-frequency if they all didn't fit together so well. Excellent work, got to be worth a five.