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Blue Star 2
This is an interesting effect done by shining a light through a poligonal blue crystal. The bright center was added with Photo Shop. Spektyr
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Comments 4
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THANKS!!!! Thank you Horo!!!! Not only for the kudos but for the Ray Depth tip too. That will unlock a whole new universe of possibilities. Spektyr
Reflections No, Bryce has no limits to reflections. The default setting is at 6. You can set it in the render options (Maximum Ray Depth). So you can do mirrors in mirrors that go on forever. The center light, by the way, could also be done with Bryce. Nice work, I'm always fascinated by mirror-things and have, in fact, presently such in the rendering.
Reflections I've noticed, much to my dismay, that the number of reflections is quite limited. a good example is the effect of two parallel mirrors facing each other. I can't achieve infinite reflections. After only a few the rest turn black. I was working with a gigabyte of system memory so I'm assuming it's a limitation of Bryce. :-( Spektyr
Yeh, I like to experiment with mirrors and such, for some reason though it seems to cause more crashes than most rendering projects do.