You can start with a 2D face or put your indoor scene within a cube. Set transparency to near max and add some reflection. You could also add a bit of ripple using an appropriate texture. You might want to add some frames that hold the glass walls. I usually start that way.
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You can start with a 2D face or put your indoor scene within a cube. Set transparency to near max and add some reflection. You could also add a bit of ripple using an appropriate texture. You might want to add some frames that hold the glass walls. I usually start that way.