Another way to get to "infinity" is to place perfectly mirrored cubes around your camera and your scene elements and if you turn off the shadow casting ability of the mirror material then you can still use the sun/sky to light your scene inside the cube.
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Another way to get to "infinity" is to place perfectly mirrored cubes around your camera and your scene elements and if you turn off the shadow casting ability of the mirror material then you can still use the sun/sky to light your scene inside the cube.