FROM THE COMMUNITY COLLECTION
Ad Infinitum In Blue Crystal
Ok, who would like to venture a guess at as to how many polygons are in this image? LOL This is the first in a series of 3D desktop images I'm dreaming up. Actually there are only 121 physical pyramids and the rest are just reflections. It's a really sinple piece but, in my opinion, the end result is quite impressive. With the TIF and Ray Depth set to 100 it's a long render but with two systems running Lightning it took less than 12 hours. All comments welcome.
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geo i am a geo hound and love the image if the war real brign lots of banades
Very nice. Rashad has more or less said everything that needs saying. The blue is a particularly pleasing choice for this subject and anything that uses mirrors I also like so it's a win win as far as I'm concerned, so really I have to give you 5/5.
Wow! Thanks! What a Rave Review! Actually I played with this one a lot. The haze you refer to is actually caused by he white sunlight that is angled in from just above the viewing angle, about 30 degrees above horizontal. The mirrors created a crosshatched pattern visible above the crystal plane that sort of reflects off the crystals. I angled the view to eliminate it. I tryed again with blue sunlight but it seemed to flatten the image significantly. It looks to me like the grayish reflections add depth. The mirrors are set to pure reflection and nothing else. Thanks again for the greart review!
Ooh, that is cool! Infinite. It is not always easy to produce diamond like effects since bryce cannot calculate prismatics or true caustics. A blue colored diamond or a blue colored light relieves us of the need for prismatics and fakes the caustic bouncing well enough. You're cleverness never ceases to amaze me. An idiot like me would be focused on realism so that I would have added reflection and specularity values to the diamonds. This would add alot of "realism" to the diamonds, but would also clearly indicate the locations of my light sources, which would in turn give away the positions of my mirrors, making infinity seem quite finite indeed. Your wise choices make the infinity possible. I can tell where the mirror is placed, but it is only because of the haze field. You did not need any have at all for this scene. Or maybe the mirror has specularity? I feel a slight grayishness over the mirrored diamonds. Maybe the mirror has diffussion? Anyhow, splendid work.