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Whimsicality

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Whimsicality

Made with Bryce

The whimsicalities are from DAZ3D (odd world). Two different terrains with mirror material and a water plane. The Pfyn-Pond HDRI was used to light the scene, only the picture, Effect at 0. The Raydepth was reduced to 4, TIR set to 2 and rendered with Blurry Reflections at 64 rays. This was needed because of the reflections on the noise of the terrains.

Loading unique views3,688 unverified legacy hits4.5 archived rating2007-05-23 added
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Comments 5

A conversation around the artwork
HoroArchived

Render time was around 2 hours. The horn, spektyr, is a being and would not like to be blown in the manner you suggest. Though I cannot say for sure because I have not talked to it.

davidbrinnenArchived

Looks like everything is made of liquid metal, interesting effect, very "un brycey" - I suspect that given that this scene is being lit by the background picture and the IBL effect is set to 0 that the render time would not have been too bad at all. Good work! Far out man, indeed!

tina gazconArchived

WOW! This is a really FAR OUT scene. I love it! What an imagination you have. Thats what I need to start working on. How many days did it take to render??? This scene is a very forceful scene. It has alot to say & I'm listening. Really good Horo!

spektyrArchived

Fantasy Fantastique WOW! I feel a sort of sensory overload looking at this one. Now I wonder what sort of being was meant to blow that horn and for what purpose? ;-) The 3d effect is incredible! 5/5

gatArchived

. Can't even imagine the render times on this. Good idea with the blurry reflections to hide the noise. Interesting image. I wonder what it would look like with a panoramic view?