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balls and working gear2.0

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balls and working gear2.0

Made with Bryce

while looking around at finding davids cog and haro Clogwheel image i had a idea this took me about 26hrs to render but at least none of the colored balls got out lol i used bryce6 .1n wing 3d and davided object. please give commets(this is part 2)

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Comments 10

A conversation around the artwork
spektyrArchived

Gumballs!!!!!!!!! Can I grab a hand full for later? ;-) CRUNCH!!!! OH CRAP! Billiad Balls!! You should have warned me. Oh well. I needed dental work anyways. hehe The modeling and lighting look good. I wish I could see the rest of the machine though. ;-)

GWYDION16Archived

Thank you horo thank you for the comment and same with everyone else and yes you did complained abotuthe bacground but i like it when ppl tell me what i need to fix and it helped i am going to try useing the IBL a lot more and try to master it and i am also going to try and post more of my images that i have been hording in the closet of my hard drive so ppl can see what i have been working on and i hope everyone enjoyrd them plus i will be working on this image a likke more when i have spear time thank you everyone

HoroArchived

I complained about the bright background in the previous one and I like this one much more. Also the balls look better. Lighting this scene with IBL was a good choice, but I am not sure whether the HDRI used was. Though a very universal one and David's favourite, another one might have been better. As gat says, it is sometimes better to render the HDRI in the background but it is not always very easy to place it right. I would not use any HDRI shown in the background here, but render it anyway and have the reflections on the ball. And as Rashad said, choosing the right HDRI for the job at hand may mean starting from scratch - several times. I like what you've done very much and changing lighting would "only" make an aesthetic difference, and that is a question of taste. For me, you have earned a fiver for this outstanding work.

rashadcarter1Archived

I find this one to be better because the background is more specific. The lighting in this scene is both ibl and not, as you have used point light sources also or you would not have any specularity response on those balls. I'm not sure what your goals are but to me this is very much on it's way. Hdr is great, but finding just the right hdr can mean starting from scratch. Tyr playing around with hdr shop.

gatArchived

. I would recomend using one off hdris provided by daz, that way you can make it look as if this machine is outside, in the street, or any other place.

GWYDION16Archived

LIGHTING i used moon blue like you suggested

davidbrinnenArchived

Which .hdr did you use?

GWYDION16Archived

DAVID YES..... i have to agree with david i like my first one better but i used the IBL lighting you recommeded and i like the color and the crisp look but i thing one big thing that made a diffrent was the balls having a texutr on them so pleas everyone i could use some more comment so i know what everyone else is thinking and one other thing is thank you horo for the HDRI stuff on your web site

davidbrinnenArchived

Curiously... I think I prefer the first one. That is not to say this is bad, just a matter of taste I suppose.

tina gazconArchived

* I believe this one is much nicer than your first one. It is more crisp. I think the darker background helps. I give 5/5. Great job!