Great model! Material looks good but needs bump instead of ambiance. As suggested, use a planet or gas cloud to light your crafts, keep shadows hard.
DA
davidbrinnenArchived
Takes me back to 1977... If I could suggest - no ambient light in space. A wider angle FOV to make the stars more like pinpoints of light and maybe a hint of a blue planet at the bottom of the image with soft blue radial light to uplight the bottom hull of the star destroyer. And remember, "In space, no one can hear you render..." Oh hang on, that was the tag line for Alien. Can anyone remember the tag line for Star Wars episode 4?
IC
icecreammanArchived
Are these all Bryce primitives? If so, great job! Sky needs work, perhaps a large planet in the foreground? The textures also need some playing with.
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Great model! Material looks good but needs bump instead of ambiance. As suggested, use a planet or gas cloud to light your crafts, keep shadows hard.
Takes me back to 1977... If I could suggest - no ambient light in space. A wider angle FOV to make the stars more like pinpoints of light and maybe a hint of a blue planet at the bottom of the image with soft blue radial light to uplight the bottom hull of the star destroyer. And remember, "In space, no one can hear you render..." Oh hang on, that was the tag line for Alien. Can anyone remember the tag line for Star Wars episode 4?
Are these all Bryce primitives? If so, great job! Sky needs work, perhaps a large planet in the foreground? The textures also need some playing with.