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Escape Pod 1

Comments 8

A conversation around the artwork
Alex_QuinnArchived

True. Didn't think of it that way.

rashadcarter1Archived

Shiny objects are alot like high notes in a musical chord in that they tend to cut through all other energies. The shininess seems greater with the fuzz because the fuzz is white in color making the silver appear to be reflecting more whiteness.

Alex_QuinnArchived

Thanks. Took me a while to get just the main character right. Which was like 2 days. The rest was easy. I would guess the lights come from the front of the pod where the helm is, from the screens maybe. And the lighting comes with the preset. I just moved a few of the lights and added the shaddow option. It's funny hoiw when I added the fog his boots became very shiny. Without the fog their not as shiny.

rashadcarter1Archived

Excellent. 5/5!

tina gazconArchived

* Very nicely done Alex! You definetly get a 5.The lighting is very well done. I like his boots. Keep up the good work.

spektyrArchived

DUH! This is the first one! I'm all here today.....NOT! ;-) This is awesome, Alex! 5/5

gatArchived

. Gr everything fits nicely, lighting is very good too

HoroArchived

Yes, it does look good. All DAZ probs, I suppose. Good lighting, where does it come from? An open hatch and a sun shining in? Nevertheless, I like it a lot.