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Titan in Hyperspace

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Titan in Hyperspace

Made with Bryce

Same ship again. Flying in a torus with David Brinnens multicolored plasma. Thanks David, nice textures.

Loading unique views3,801 unverified legacy hits0.0 archived rating2007-12-16 added
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Comments 3

A conversation around the artwork
davidbrinnenArchived

Maybe the blindingly bright spot suggested above, could also provide a bit of light for the ship. Otherwise, good setup, ship model is looking fine, and interesting use of the plasma material. Well done.

HoroArchived

The pixelation is most probably not due to disabled AA. Those fine lines need a higher rays/pixel render, normal AA just isn't enough. But the render time will go up. In fact, with 4 rays/pix, it will render faster without improving quality. Going to 16 rays/pix will almost quadrouble render time. I think at this size, 16 would nicely do. Interesting effect from that multicoloured plasma. I've used it several times but never got that ray effect - a bit like going into hyperscpace (as we now it from movies). I agree with Rashad that a blindingly bright spot in the centre could yet improve this extraordinary space scene. Your excellent model ceertainly found a nice ?home? in this picture.

rashadcarter1Archived

Another great image featuring your model. I feel there is a bit of pixelation going on, perhaps the AA was disabled? The scene could benefit from a brighter light source at the center of the space warp. It is plausible because such a point in space would be very high in energy and would surely radiate light. You should be proud of your model!