"+"-s -- the Nautilus does look golden which is something not as easy achievable as it sounds in Bryce (based on the scene settings one has to determine correctly the balance between specularity, reflection, metallicity and color diffusion). I see there's a bump - also positive points from me for that. The size of the waves speaks for proper and thus convincing scale. I hope the model is also your creation for it looks really good.
"-"-s -- As mentioned by Rashad and Horo, some atmospheric "characteristics" shouldn't be underestimated, such as the Haze and the way your sky contributes to the scene. Bring up some amount of haze till the horizon gets slightly obscured and crank up the clouds for maximum height. Good luck further!
RA
rashadcarter1Archived
Agreed with Horo but I would add that you need Haze here to make the atmosphere more tangible. it would also help to sell the terrain in the badkground as a real object of grand size.
HO
HoroArchived
The golden nautilus looks really very good and the lights are well positioned. The water looks good, too and even though the sky looks flat, it conveys the evening atmospherics very nicely. Just the island in the background looks a bit "cheap" to me. Low resolution angularity.
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"+"-s -- the Nautilus does look golden which is something not as easy achievable as it sounds in Bryce (based on the scene settings one has to determine correctly the balance between specularity, reflection, metallicity and color diffusion). I see there's a bump - also positive points from me for that. The size of the waves speaks for proper and thus convincing scale. I hope the model is also your creation for it looks really good. "-"-s -- As mentioned by Rashad and Horo, some atmospheric "characteristics" shouldn't be underestimated, such as the Haze and the way your sky contributes to the scene. Bring up some amount of haze till the horizon gets slightly obscured and crank up the clouds for maximum height. Good luck further!
Agreed with Horo but I would add that you need Haze here to make the atmosphere more tangible. it would also help to sell the terrain in the badkground as a real object of grand size.
The golden nautilus looks really very good and the lights are well positioned. The water looks good, too and even though the sky looks flat, it conveys the evening atmospherics very nicely. Just the island in the background looks a bit "cheap" to me. Low resolution angularity.