FROM THE COMMUNITY COLLECTION
Toon Anemone
The object was made in Wings3D and applied a toon glas material (courtesy richter). The scene is lit by a radial and two negative radials with coloured shadow ambiance. The specularity comes from the background: a self made specular convolved HDRI, it doesn't cast light, it just supplies reflection (intensity 3, effect 0).
Loading unique views5,238 unverified legacy hits5.0 archived rating2009-01-03 added

Comments 6
A conversation around the artworkSign in to join the conversation.
Anurin - download BrycePrize Vo. 1 from here. There are a lot of CEL shading materials from richter included. There is also a tutorial by richter on my website: Raytracing > Tutorials > Bryce Page 2.
how exactly is cel shading done?
I really like the glass texture nice job
` cool Nice job horo
Wow! Great, Horo! It is realy nice picture!
I really like this. The colors go really well together. Background does not distract from the picture.