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Dusk

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Dusk

Made with Bryce

Bryce7 beta Build time aprox 10 hours Render time 15 minutes Oversaturated colours are intended - lit with a strong orange sun and bluish ambient light for cloud material. Big Sur model once again employed for mountains. Focus? That curled up bit of cloud just left of image centre - not the leaping bunny saying his prayers or the Migo. Edit: Tinkered some more with the cloud bank. Gone for more fluffyness - I will leave the thumbnail as a reminder of how the clouds where - which I deemed overly foamy and also too full of rabbits and monsters.

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Comments 4

A conversation around the artwork
bullit35744Archived

Beautiful as usual David your stuff always seems so real and alive to me.

rashadcarter1Archived

Much improved over the previous that was posted. This lightness or lack of heaviness to the clouds is what makes them look truly photorealistic to me!

davidbrinnenArchived

As this site is as much about the process of making scenes as it is about the finished scenes themselves, I have no qualms about posting my experiments up here. Because I work mostly with procedurals to generate the effects in my scenes I am at the mercy of some considerable degree of chance. To some extent the impact of a scene is largely down to the number of scenes I've made devided by me picking out the ones that seem to work best and finishing those off.

AlexandrArchived

Experiments could be very impressive. I like this one (but I must admit that it isn't as much stunning then your previous images)