FROM THE COMMUNITY COLLECTION
Shaving brush
I dont think I'll ever use bryce again, but I still frequent this gallery. This still life is based on an image by krickerd. What started as an overnight romp in mentalray turned into a 3 day long affair, which was fun. I didnt think 3ds max hair was up to it, but as I am no expert on it, I learned a few things. Also, trying to recreate the extreme fov of the table led to some perspective distortion on the brush itself, which if I had wanted to re-render I would have rotated and casted shadows on different plane. The piece was lit with 1 photometric rectangular light and 1 area light for bounced light, with 5 final gather bounces, all inside a big white box. I rendered it into elements (diffuse, specular, shadow, etc.) and postworked it gratuitously in photoshop.

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