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The Imposter

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The Imposter

Made with Bryce

Bryce 7.1 beta render. An experiment in shadow capture and DOF useage. Special note to be made of "the imposters" reflection. Clynders in forground show the imposters materials as used in the scene. hdr backdrop details HLKroomC Photographic HDRI acquired 23-OCT-2010. - Exposure range 8 to 1/30 sec at f-22 and 200 ASA. - Dynamic range 3779 : 1 Bryce start values: Intensity: 15 HDRI-Effect: 17 Linear Radius: - Sun: Az.: n/a Horo Wernli

Loading unique views4,410 unverified legacy hits0.0 archived rating2010-11-02 added
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Comments 4

A conversation around the artwork
HoroArchived

I begin to realise that not only light and shadows are important to make an object in an HDRI backdrop appear to be standing on the floor (or on any surface) that actually doesn't exist, but reflection also aid to create that illusion.

slepalexArchived

Thanks, I understand.

davidbrinnenArchived

Shadow capture - the process of creating illusory shadows over the hdr backdrop to give the impression that it has real geometry. The imposters reflection - the process of creating an illusory reflection on a surface in the hdr backdrop that has not geometry. Render time was about two hours because of using DOF and soft shadows.

slepalexArchived

Very interesting "wet" floor material and the effect of DOF. Not so clearly that means "shadow capture" and "the imposters reflection". What is the render time?