Love this shot. The vegetation looks amazing backlit in this manner, very realistic scenario overall. The noise near the base is a distraction, but I dont know what the answer would be to solve this. Fantastic work!!!
SL
slepalexArchived
*
Thanks, Horo.
"the render looks a bit coarse" - this is most likely due to the high value of "Bump" at the bottom of the texture. I figured that it would be more expressive.
HO
HoroArchived
Ahm here it is. Very nice gorge, cool camera angle, great material and the water puddle is great. I wonder, though, the render looks a bit coarse, a bit like the anti-aliasing missed a bit of smoothing. It is more prominent on the base than the height.
SL
slepalexArchived
*
At last I loaded this work!
I gave an identical name to the big size and a miniature in Latin. The main image converted in JPG by means of IrfanView. A miniature reduced to 192*240. Strangely all this...
Comments 5
A conversation around the artworkSign in to join the conversation.
* Thanks, Rashad.
Love this shot. The vegetation looks amazing backlit in this manner, very realistic scenario overall. The noise near the base is a distraction, but I dont know what the answer would be to solve this. Fantastic work!!!
* Thanks, Horo. "the render looks a bit coarse" - this is most likely due to the high value of "Bump" at the bottom of the texture. I figured that it would be more expressive.
Ahm here it is. Very nice gorge, cool camera angle, great material and the water puddle is great. I wonder, though, the render looks a bit coarse, a bit like the anti-aliasing missed a bit of smoothing. It is more prominent on the base than the height.
* At last I loaded this work! I gave an identical name to the big size and a miniature in Latin. The main image converted in JPG by means of IrfanView. A miniature reduced to 192*240. Strangely all this...