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With plums v2

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With plums v2

Made with Bryce

Bryce 7.1 Pro. Render Premium 256 rpp TA, Scattering Correction, Boost Light, time 14:53:56. Lighting. Sphere Dome Light as the main source. Sphere as an additional light source with a color procedural texture as a gel in the channel Diffuse and Ambient. The atmosphere is disabled, the background is black. Plums are modeled in Sculptris, the rest in Bryce.

Loading unique views4,614 unverified legacy hits0.0 archived rating2012-09-21 added
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Comments 4

A conversation around the artwork
slepalexArchived

* Thanks, Horo.

HoroArchived

Excellent TA render.

slepalexArchived

Thanks, Rashad. "... fruit is slightly glowing or not shading..." is a result of TA of a render. Besides, the sphere by which the scene is covered has at the left white color, on the right red color of a weak saturation. This sphere gives a secondary rebound of rays. The additional rebound of rays gives the screen (2D Face) located at the left. All this leads to uniform lighting and effect of "slightly glowing". The scene is in the open air. I do not know, whether clearly I explained the lighting scheme.

rashadcarter1Archived

I really like this, Alexey. The boost Light preserves the natural colors, the tin can looks perfect. I'd say this demonstration is pretty much perfect. Nice use of a terrain as a plant stump, cool idea. For some reason I feel like the fruit is slightly glowing or not shading quite as much as I'd expect but this is extreme nitpicking on my part. Superb.