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Pond in old park

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Pond in old park

Made with Bryce

Bryce 7.1 Pro. Render Normal AA. Time 4:54:30. All objects and vegetation are simulated in Bryce. Lighting: Bryce Sun and Sphere Dome Light.

Loading unique views5,385 unverified legacy hits5.0 archived rating2013-04-12 added
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Comments 10

A conversation around the artwork
slepalexArchived

* Thank you Horo.

HoroArchived

Strange - I've never noticed this render before. Great work, it looks so very natural.

slepalexArchived

* Thank you Richter.

richterArchived

Very elaborate piece of work. I see your care for details. I can congratulate you for holding onto those principles. Full marks!

slepalexArchived

Thank you, Drachenlord.

DrachenlordArchived

* Incredible scene. The plants look very realistic.

slepalexArchived

Thanks, Rashad. Here scale is 1 BU = 1 Dm. I usually check the scale as follows. I create the cylinder 1,8 BU high (human height) and with a diameter of 3 BU. Then I compare proportions of other objects. Probably on distant trees leaves too big, 20 - 25 cm can. But not such big as you think. :)

slepalexArchived

szpaq10 thanks for the comment. Your some remarks are fair. The pond was intended for other scene, therefore the too small. Besides, the coefficient of refraction is very small therefore water looks transparent. Sky. I am not engaged in post-processing in principle. It was possible to make the difficult sky with volume clouds. But then the render will be too long. Trees. Here 2 or 3 Bryce Tree and their instances (clones). I save a place in memory and on a disk. :) The size of the file makes 10,7 Mb. Water-lilies are made Boolean operations. Converting in mesh - export on a disk - import to Bryce. Yellow flowers, leaves on the right and leaves of water-lilies are made from low-poly terrains. Export on a disk as OBJ - import to Bryce and cloning (Ctrl+I, Alt+I). The grass in the foreground is Bryce Tree with the hidden (invisible) trunk: Bransh/Trunk Distribution 5 1 Branshes Per Segment 1 10 Segments 20 Bransh Start Engle 180 Bransh End Engle 180 1 Trunk Thickness 5 0 Bransh Thickness 100 Tree Shape: Default Gravity 0 Randomness 0 Foliage Shape: Pine, White Scale 10 Number of Leaves 5 Distribution Coniferous

rashadcarter1Archived

Fantastic lighting!! I would expect nothing less of course. I agree with Szpaq10,but I'd even go further to say that for the trees the issue is that perhaps the leaves are too large, they appear to be about half the height of a human which is probably larger than you would desire. At this point so much is right that slight inconsistencies of scaling are evident, which I think says a lot about how good the image is. Love the calm pond!

szpaq10Archived

I like this render very much. The grass and vegetation on first plan are amazing and look almost real. Can You tell me what tetechnics did Yoy use to make this grass? The pond water and reflections on it are great too, but I think that the pond itself looks little too shallow. If this would be my render I would replace the sky in phosotsho, gimp etc for more convincing one and used other trees because those on the horizont looks little bit to uniform for me - but it is only a metter of taste. Overall this is great render and I like it.