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Starry night in the steppe

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Starry night in the steppe

Made with Bryce

Bryce 7 Pro. Render Normal AA, 2,5 hours. Lighting: Bryce Sky HDRI and Spotlight. Modeled in Bryce with procedural textures.

Loading unique views4,233 unverified legacy hits0.0 archived rating2014-03-31 added
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Comments 4

A conversation around the artwork
slepalexArchived

Thanks, Rashad. In fact, there is no indirect lighting from the sky. Rather, there is only 5% of the indirect lighting. Basic lighting is assumed by an electric lamp, which remained out of sight. Here is the source of inspiration for my work: http://deingel.deviantart.com/art/Kalmyk-Night-324860082

rashadcarter1Archived

The image is arresting. It has the features of night time but there is still some sunlight. I'm not sure if such a dark sky would produce so much indirect lighting on the hut, but then, I do tend to nit- pick. The starry sky looks awesome. very very good indeed.

slepalexArchived

* Thanks, Horo. Here except Bryce stars there are 4 more pieces 2D Face. One big on all sky and three small with noise "Spots" in DTE for creation of illusion of the Milky Way. Bryce stars too big. In principle, they can be switched off.

HoroArchived

The part on the ground looks really great. The Bryce stars are not worth a lot if the angle of view is relatively small. I don't blame you.