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Magic Place

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Magic Place

Made with Bryce

Double stacked terrain made from 16 and 4 tiles, assembled and mixed with TE-Filters. Materials from the High Resolution Terrain Set 1 and Landscapes under Fantastic Skies, the sky from Sunless HDRI Skies (all available at Daz 3D), key light from the sun. As the gossip has it, sorcerers often meet here.

Loading unique views7,191 unverified legacy hits0.0 archived rating2016-06-23 added
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Comments 4

A conversation around the artwork
HoroArchived

Thank you Rashad. Ah yes, an HDRI backdrop with clouds is nor always the ideal to mach the scale of the scene. Some low hanging volumetric clouds would probably be a good addition.

rashadcarter1Archived

I particularly like the foreground. To my eye I'm having some difficulty resolving the scale of the scene, as the sky seems to be out of scale with the mountains. I'd expect foreground clouds and I'd assume they'd start to co0llect just along the snow line. Other scaling indicators such as the haze seem spot on.

HoroArchived

Thank you. The loopy thing is indeed my signature. It can usually be found on every of my images. not always this obvious. Yes, snow lines can be adjusted in the DTE, a bit fiddly at times. Here, however, I used the same terrain in two different resolutions and where one terrain pokes through the other, hard transitions occur.

megacalArchived

Somewhere in Middle Earth? Another interesting somber scene....I like the reflection on the water, the vegetation on the slopes, the jagged peaks. Stirs the imagination. What is the small (metallic?) loopy thing in the lower right? Is it an artist's signature? Or an ancient artifact? ps- is there a way to make the snow line more of a gradient in Bryce?