Sofa fabric
Here I'd say you'd have to consider the mapping mode, for example, if your texture is 2D and aligned to the horizontal plane and your mapping mode is object or world space for example then you will tend to get stretching of the material over surfaces as they move out of the horizontal. In which case try parametric mapping, (you may have to rescale your texture), or experiment with some of the others and see what restults you get. If you don't know how to modify this aspect then post the material in the swap-0-matic area on this site and I'll mod it and re-post when I'm next on - no problem.
DA
davidbrinnenArchived
Impressive scene, just feel that you could make more of your models if you remixed the lighting arrangements - (look at some of Pancho's work) and imagine sunlight flooding though that window and lighing up the room which would otherwise be in shadow. Just a suggestion, I mean this is fine from an archtectural point of view, but if you were looking for and artistic angle, that's the way I'd be going.
EA
eagle4Archived
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how did you model that lounge in bryce??? and the car??
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Sofa fabric Here I'd say you'd have to consider the mapping mode, for example, if your texture is 2D and aligned to the horizontal plane and your mapping mode is object or world space for example then you will tend to get stretching of the material over surfaces as they move out of the horizontal. In which case try parametric mapping, (you may have to rescale your texture), or experiment with some of the others and see what restults you get. If you don't know how to modify this aspect then post the material in the swap-0-matic area on this site and I'll mod it and re-post when I'm next on - no problem.
Impressive scene, just feel that you could make more of your models if you remixed the lighting arrangements - (look at some of Pancho's work) and imagine sunlight flooding though that window and lighing up the room which would otherwise be in shadow. Just a suggestion, I mean this is fine from an archtectural point of view, but if you were looking for and artistic angle, that's the way I'd be going.
... how did you model that lounge in bryce??? and the car??