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Sunset in a pine forest
Bryce 7 Pro. Render Premium 36 rpp. Render time 5:48:52. Lighting: Distant Light, IBL (Bryce Sky HDRI). Modeling: Bryce, Wings 3D, GeoControl. File size 21.8 MB.
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Comments 5
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It would certainly be interesting to look at the sky light and settings. We can learn from it and it may inspire other experiments.
* Horo, in fact, in a nutshell, it is difficult to describe the complexity of staging this scene. Including because of not knowing English. The scene is more complicated than I described, but it has a simpler solution than you can think about. Just have some nuances. If you are interested, I can send you an empty scene file with atmosphere and lighting.
Thank you for the explanation. Very good idea and very well executed.
* Thank you, Horo. Such a saturated sunset can not be done by ordinary means. This is a combination of the sky from Bryce Sky HDRI, Bryce atmosphere and one more thing. This thing plays a major role, namely: I installed Plane 2 (Sky Plane) at a certain height without shadows, with some transparency and a blue hue in the channels Diffuse, Ambient, Transparent and Volume. A narrow beam of orange light from Spotlight with a high Specular value is aimed at Sky Plane. It is the high Specular value, combined with the high Diffuse value, that gives a greater saturation and brightness of the Sky Plane area. In the material Sky Plane Specularity = 100.
Fantastic render, the light is spot on. Excellent.