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Omni Horizon

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Omni Horizon

Made with Bryce

The terrain is from the Stacking Terrains set (#), the material from Landscapes under Fantastic Skies (*). In front of the camera the GWL (gigantic wide-angle fisheye lens) from the Lenses and Filters set (*) and the ambient light by the ErmClouds12_SD HDRI from the Grand Mountains set (*), the red clouds from the Sky Toolbox (#) and the key light by the sun. (Available at Daz 3D (*), (#) bryce-tutorials). Made for the 31th Daz 3D Bryce Render Challenge: Beyond the Horizon.

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Omni Horizon — RenderGallery