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Faults and Steps
Double stacked terrain with materials from the High Resolution Terrain Set 3 (*) and Terrain Stacking (#). Sky and ambient light by the ErmClouds04_SD HDRI from the Sunless HDRI Skies set (*) and the key light by the sun. (Available at (*) Daz 3D, (#) bryce-tutorials.) Deep faults, sharp peaks and steps.
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