FROM THE COMMUNITY COLLECTION
Neon Metropolis
The terrain was generated in the DTE (Deep Texture Editor) and is also the base for the material (after an idea by David Brinnen for a joint unpublished set). The terrain is together with the camera in a fading mirror box. Reflections from the 3Bridges HDRI, the red (neon) specular by the sun and Ambience. A gigantic city.
Counting views…1,727 unverified legacy hits0.0 archived rating2021-06-30 added

Comments (2)
Sign in to join the conversation.
- Thank you caperh.
. Nice metal city