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Neon Metropolis

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Neon Metropolis

Made with Bryce

The terrain was generated in the DTE (Deep Texture Editor) and is also the base for the material (after an idea by David Brinnen for a joint unpublished set). The terrain is together with the camera in a fading mirror box. Reflections from the 3Bridges HDRI, the red (neon) specular by the sun and Ambience. A gigantic city.

Counting views…1,727 unverified legacy hits0.0 archived rating2021-06-30 added
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Comments (2)

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Horo

- Thank you caperh.

caperh

. Nice metal city

Neon Metropolis — RenderGallery