FROM THE COMMUNITY COLLECTION
IBL Cube
The cube was modeled by David Brinnen in Wings3D and the letters HDRIBL cut out. This white cube is in the world centre, around it a torus with the maximal radius, white with some reflection and transparency, and a texture from Stylised Rendering for bump. Light and colours by the WpH08 HDRI from Hyper Textures Base, which shines from the inside out of the cube. In front of the camera the EWL (extreme wide-angle fisheye) from Lenses and Filters. Everything available at Daz 3D. Lit by Image Based Light (IBL) shining from out of the cube.
Counting views…1,632 unverified legacy hits0.0 archived rating2021-10-28 added

Comments (2)
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- Thank you caperh. Experimenting is fun.
. The texture and colors are amazing, that light inside the cube is the key to showing those abstract shadows, very good job Horo