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A tennis ball on some wet pebbles

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A tennis ball on some wet pebbles

Made with Bryce

Wings3d for the outer skin of the ball and the pebbles came off the bryce disc2 and mapped onto a terrain - blur added in Corel photo paint with the aid of a distance mask (a bit of a dodgy way of doing it but using Beanzvisions HGL sysyem kinda precludes using depth of field effect unless you want to render for eternity - hence anyway, the smaller image size - less is more in this case!).

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Comments 5

A conversation around the artwork
bradArchived

transfer sorry to keep bothering you, but how do u transfer wings to bryce, because bryce isnt one of its defult export formats, thanx

davidbrinnenArchived

Err. Well it's gratifying that you think I've learned it but really, I haven't scratched the surface (oh look a pun) anyhow I don't know what to say really I guess I'm just good a blagging it, I just play with stuff find something I think has potential and transfer it to Bryce and try to make something of it. I have a lot of aborted attempts/crashes and such but I don't upload those so I guess that makes me look a lot more proficient than I really am. The only tut's I've located have been links from the wings site and frankly most of them are beyond me. Try the forum on here or Bryce5.net - I know there are a few experts around who might be willing to offer words of wisdom. I just blunder through things makind stuff at random mostly.

bradArchived

wings 3D gey ive been trying to message you but bryce wont let me, your work with wings 3D is amazing - im talking mainly aobut Azathoth. i downloaded it as you said its good free software and ive had a bit of a go at it, it seems really good, but how did you learn it so well i was wondering if you found a good tutorial or something ? that would really help me! thanx again, brad

FrozencryArchived

The tennis ball is definately cool, I love the bumpmapping across it. At first I was afraid to ask how long it took you to do all those pebbles, but then the trick with the mapping saved alot of time. I can support your way of blurring things, mainly due to the fact that Depth of Field is far too time taking, so it's not exactly a cheap way of doing it, i'd do it for sure!

Ian DeakArchived

Nice Nice job, maybe a logo on the tennis ball would make it more realistc.