FROM THE COMMUNITY COLLECTION
Ascendant Fog
The terrain was self made and given a material from "Grand Mountains" (available at Daz 3D). A volumetric slab for the clouds with a material inspired by gat (see bryce5.com, Material X-Change, p2, Col 8: Volume Clouds (gat)). The ambient light by the "Blue64x234" HDRI made with the "UniHDRI" program (free on my website: Bryce & 3D CG Documents > Programs > Light) and the key light by the sun. The fog dissolves over a snowy mountain range.
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