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Bay in Snowy Hills
The terrain is from "Terrain Stacking" (available at bryce-tutorials) with a material from "Grand Mountains". The water is a 2D-Face with my material. Sky and ambient light by the "Marmorera_SD" HDRI from "High Resolution Terrains 4" (everything available at Daz 3D) and the key light by the sun. A bay cut into a snowy hillscape.
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