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Wetting and Grinding
Wings3d for the bridge shapes, borrowed the idea for the composition from a pic I saw on daz3d's site called The Nest by: Rochr, who used cinema4d whatever that is?
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5/5...yup...that about wraps it up! GREAT WORK!
stuning! just got one question. Howmany lights did you used?
eye candy! This is one of my favorite of your works. looks to me like Isengard from the Lord of the Rings novels, if you have read the books(then again, who hasn't?). I wonder where the passage in the back goes to? the water is very nice, and the lighting and the stone go together very well. this deserves top marks, if not more.
Ooops I forgot to say about the walls - well, I created two mirrored grids in wings and used the bridging function to create the bridges smothed things down a bit made a couple of tunnels and imported that structure into bryce, then I added about three further terrains just hill fractals with rounded edges and patched around the grids on either side to hide the square edges. The stone materal is a variation on purplerox which is one of my favorite textures - you might have noticed...
Shadow Yes it is a shadow - the lighting is, as you might say, tinkered and not very natural - for speed I limited the number of light sources but what I should have done is set up a huge bank of dim single point light sources in front of the scene to emulate ambient light and tone down the shadows a bit - but you know how it is, you want to see the finished thing and you get impatient - btw have you seen that daz is releasing a bryce5.5 which they reckon will render at twice the speed? Anyhow, thanks for your comments, I'll let you know when the alternative versions are up on my site - with different lighting options!
Shadow or Sleeve? I thought that too, what eagle4 says. It looks to me more like a sleeve around the bridge. The light pattern look right, however, so I think it must be a queer effect of light and shadow that crept into it. It is a bit disturbing. The slit in the roof is a very effective ?architectural? detail. The partly ?burnt-out? sky adds to reality. The material used for the water is wery fitting, too. This cave definitely invites to further discovery.
fantastic nice, i am wondering what is at the end in the darkness there.., hmmm. one point though. on the arch closest to the camera, the shadows on the left dont quite look right. apart from that it looks fantastic
Nice Very nice work as usual, I like it!
Great Great work as usual. I like the lighting. Very good material on the rocks, background right might also be smoother, depending whether there has/had been some water flow over a prolonged span of time. The hole at right looks very real indeed and it seems to lead into an unlit corridor. Did you use a massive terrain for that part of the stone wall?
wowzers That is a cool little cave / tunnel =)